Tuesday, December 6, 2016

Its Alive!

The guide brings the sacrament in a shot glass. It takes effect almost as soon as I down it. The scales fell from my eyes and I saw the hundreds of writhing things that were hiding underneath.

The stars a thousand cold uncaring eyes and the sky a single black eye in which the stars were mere flecks. Many-tongued trees lap at the sun and shove each other into the shade. In the darkness of the woods some small, scurrying thing is devoured by a larger, scurrying thing. In the darkness between the stars something larger is devoured by something larger still. On and throughout everything a thick veneer of bacteria, always and forever the exemplars of life.

"Behold" intoned the guide "Shub-Niggurath."

Tuesday, November 22, 2016

Drones

Brain-lace interweaves the brain with a superconducting mesh, forming a new network of connections. Acting as an interface between the brain and traditional computer systems, brain-lace serves as a basis for plug-and-play augmentation. Universal ports allows cybernetics to be swapped out with a simple hand tool, with the brain-lace smoothing out the acclimation process. The most significant of these is is skillware: ROM chips imparting knowledge or skills that could be changed from day to day.

These innovations restored the practicality of human labor. Brain-lace had made humans the perfect chassis on which to run robotic parts and software, making humans a cheaper option than building from scratch, and more adaptable too. The early-adopters quickly dominated. Corporations wealthy enough to subsidize brain laces for their employees soon had the best engineers making products sold by the best marketers, overseen by the best managers, all run by the best executives.

But, suddenly, skill hardly counts for anything. Skills can be gained and lost at any time. What employers want is what can't yet be induced by chip: loyalty. Successful employees are those who can compete with tireless robots and never break step with company policy. Humanity has replaced robots, in more ways than they ever wanted.

Wednesday, October 26, 2016

Starve the Beast

So it came to pass that Jesus was born in Bethlehem, and as there was no room in the town the infant was laid in a manger while angels announced his birth and shepherds worshiped him as Messiah and Lord. But He incarnated to reveal to the world that he had been defeated; the great beast squats upon the throne. There would no longer be life after death, only eternal doom in the belly of the beast.

Death would have to be abolished, and immortality embraced in all possible forms. He Himself went first, enduring a year of fasting, eating only pine needles and drinking only resin, before He withdrew to a his prepared tomb. Three days later He emerged, a living mummy, and began the war to preserve the world.

One thousand years later, and from His seat in Jerusalem His unliving armies have strode the world, banishing death and life forever. At the very moment the goal of unity was achieved, however, the world shattered. Even His guidance proved inadequate when spread across the world; time and distance encouraged interpretation, diversion, and schism.

The bog mummies of Britain recognize His divine but not earthly power, maintaining as much home rule as they can. The Zoroastrian problem threatens to peel Persia and Punjab from the empire. Sacred legions, their bodies together by the armor they have been nailed into, suddenly lack the only purpose to which they are suited. At times it seems only the monastic orders remain above the slow decomposition of the world, continuing centuries of perfect meditation in sealed cells.

Sunday, October 16, 2016

In Hoc Signo Vinces

Welcome to the true Church Militant, Praetor

The sword of an angel can cut any substance, not because it is sharp, but because it is more real than any substance. Their goals are not our goals, and their judgement may be upon you at inopportune times. You can fight a demon, but always run from an angel. Remember the danger of the power of God.

Demons "exist" second-hand, manifesting in reflections, shadows, windblown dust, and of course, through possession. They enter the world through the corridor formed by two mirrors reflecting each other, from ponds still and clear as glass, and when someone dreams the right dreams.

The presence of a demon degrades reality. Possessed individuals often manifest "magical" abilities, and will slowly become more and more monstrous. Every demon or case of possession you will encounter will be unique; treat every encounter as though it was your first, and expect the unexpected.

I will see you in the field.

Saturday, October 1, 2016

Dogs

Blind dogs lack both hair and eyes, but their senses of hearing and smell have both increased dramatically, allowing them to survive as skilled nocturnal hunters and scavengers. Not only do they breed true, but feral dogs will often give birth to blind dogs, ensuring their ubiquity. They can be found worldwide.

Hellhounds seem somehow to have gained traits from goats. Most noticeably, hooves and horns, as well as great dexterity on steep terrain and powerful jumps. Their primary prey are wild sheep and mountain goats. They are found in southern Europe and the middle east.

Carrion hounds have shriveled, hairless heads with with manes growing from their necks. Much like the vultures they resemble, they live by scavenging, although they will attack wounded or sick animals. They are found in the Americas, most often in mountainous regions.

Song dogs are similar to coyotes: small, cunning, and furtive. Their complex howling (from which they get their name) keeps them in constant contact with each other even over great distances, but they only meet to mate or hunt. They are found in northern Europe and Russia.

Thursday, September 22, 2016

Once Human

Humanity, too, has been changed. The changes are widespread, and the causes have been difficult to determine and impossible to reverse. These changes have caused more dread and anxiety among humanity than all the other monsters combined.

Zombies (aka shadows, echoes, hollows, or blanks) are those whose conscious minds seem somehow to have “burnt out.” Zombies will maintain basic instincts, behaviors, and powerful habits, but nothing complex. They are often seen wandering in groups, moving away from danger, towards food and warmth. They do react with some intelligence towards their environment, for example, taking shelter from rain. In green zones, zombies usually survive about four months, or until winter, whichever comes first. What turns people into zombies remains a total mystery, but the phenomenon is global and constant.

Ghouls are habitual cannibals that have fallen prey to a mysterious disease, warping their features, and rendering them obligate carnivores. Their jaws lengthen, forming a short muzzle, their backs hunch, and their eyes become highly sensitive too light, forcing a nocturnal lifestyle. The disease is passed from mother to child, with affected children having all the associated changes at birth. Such children are perfectly healthy, but must suckle on blood to survive until they can handle solid food. The most popular hypothesis is that the changes are caused by prions, much like kuru, but gathering enough samples to test it has proven difficult and dangerous.

Transplants are intelligent, well-educated, and rarely with a previous history of mental illness. Every so often, these sorts of people become possessed with a powerful new drive, pushing them to abandon any previous responsibilities and delve deeply into historical, archeological, or paleontological mysteries. This lasts from five to ten years, at the end of which their old personality returns, with no memory of what had happened or why. Its cause is unknown: it is associated with a distinct pattern of neurological changes, but they seem caused by the illness instead of vice-versa.

Thursday, September 8, 2016

Giant Insects Brought to Heel by Clockwork and Spikes

On display now next to the grand pavilion, the greatest insects of our world, tamed for your use by our fine clockwork!

Our insects may be large, but they will not act against their programs, guaranteed. A permanent spike destroys the escape reflex and anchors the rest of the mechanism, the remaining spikes pithing the beast in accordance with their punch-card program or your on-the-spot instructions. As sections of its nervous system are disabled and reactivated it will carry out its instructions exactly.

The NYMPH! The nymph provides a smooth seat for its rider even as it strides upon the very water! Mirror striders possess a speed and ease boats can never attain. The perfect gift for an avid fisherman.

The WEAVER! The source of that fine, inexpensive spider-silk clothing you are wearing! Just like an auto-loom, a weaver can be programmed to create any number of patterns, and don't worry, as frightening as a giant spider can be, all ours are de-fanged and non-venomous.

The DREADNOUGHT! You can enjoy the height of opulence and look out on the countryside from a luxurious howdah! An elephant beetle makes a fine platform for sightseeing, picnicking, hunting, and for our military patrons, sharpshooting and even light artillery!

The DRAGON! You'll have the best of views, safe in the grasp of the legs of one of our great dragonflies! The glass dragonflies of the south are unparalleled in their aerial agility, coursing powerfully forward, darting to and fro, or hovering in place.

The CARAVAN! The steadfast companion of every merchant! The long, sturdy millstone millipedes are capable of carrying as much cargo as three wagons, but with no need for roads. Know that your valuable cargo is safe, for nothing with this many legs will trip!