Open Source "Rosie"
Rosies were not designed, but born of desperation. The first was created as part of a desperate fight for survival against an exsurgent monster aboard an Earth-Moon shuttle during the Fall. Rosies are made from heavy rivet guns, with a linear motor attached to the end. Rivets fired by the gun are given extra speed by the linear motor, up to ballistically useful velocities.
Rosie [Low] DV: 2d10 + 6 DV Average: 17 AP: -7 Firing Modes: SS Ammo: 1
Ranges: Short 0 - 15 Medium 16 - 50 Long 51 - 90 Extreme 91 - 120
Improvised "Electrochucks"
Wielding one electrode in each hand, an arc welder can be turned into a deadly, if awkward weapon. Almost as dangerous to wield as it is to fall victim to, electrochucks are used in gladiatorial entertainment or desperation. With capacitors on a belt or in a backpack, simultaneously touching both electrodes to a target causes a massive flow of electricity, often fatal, as well as severe electrical burns.
Electrochucks [Low] DV: 4d10 DV + Shock Average: 21 AP: 0 Ammo: 1
Omnicor "Sprinkler"
Research into industrial tools, high-energy physics and materials science often suggests weaponized spin-offs. Omnicor is an energy and materials-science oriented company, and has no established arms division, usually selling these ideas to companies like Direct Action or Gorgon Limited. One of the few exceptions is the sprinkler, a design that was simple and cheap enough to be worth manufacturing themselves. The sprinkler holds lead, heated just enough to be a liquid, which is then sprayed through a powerful electromagnetic field which accelerates and further heats the stream.
Sprinkler [Moderate] DV: * Average: * AP: * Firing Modes: SA Ammo: 20
Ranges: Short 0 - 5 Medium 6 - 15 Long 16 - 30 Extreme 31 - 50
*As liquid thermite.
"Rosie" was inspired by that scene in "The Dirty Pair: Sim Hell", wasn't it? ☺
ReplyDeleteI am not actually familiar with that. i believe I was thinking of the rivet guns the big daddy's use in Bioshock.
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